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Guide for WoW patch 4.3: The Warlord Zon’ozz 201208152

Guide for WoW patch 4.3: The Warlord Zon’ozz 201208152

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The patch 4.3 of World of Warcraft has released for a long time. No doubt, currently, wow gold or game card from swagvault.com are not enough for you, the practical helpful guides are what you need urgently.

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Warlord Zon’ozz is one of the two bosses which are unlocked after defeating Morchok, in the Dragon Soul raid. It’s a relatively simple encounter made up of two alternating phases: the Ping Pong Phase (which we’re going to talking about soon); the other is the Black Phase.

Referring to the Ping Pong Phase, it’s a main phase of the fight. Usually your raid has to perform two tasks during the phase:
Deal damage to Zon’ozz;
Control the Ball to make it won’t touch the walls of the room but to touch the boss at the correct time.
The moment the ball touches the boss the phase ends. Point is your raid has to choose for buy wow gold this to happen after a certain amount of time, as this resets Zon’ozz stacking enrage and make him take increased damage during the Black Phase.

1.Abilities that Zon’ozz has during the Ping Pong Phase:
A.Focused Anger, a stacking buff that Zon’ozz applies to himself, approximately once every 6 seconds. It increases his attack speed and damage dealt by 10% per stack.
B.Psychic Drain: a frontal cone attack that deals a high amount of Shadow damage (90,000 in LFR and 120,000 in 10 and 25-man difficulty) to every enemy in front Zon’ozz and heals the boss for 10 times the amount of damage dealt. Zon’ozz casts this ability every 20 seconds.
C.Void of the Unmaking (which we refer to as the Ball) is an NPC that Zon’ozz summons at the start of the fight, and after each Black Phase. The boss will summon the Ball directly in front of him. It is immune to damage, and slowly moves around the room.

Once the Ball touches a player, it will bounce back in the opposite direction. If this happens, the Ball will deal a cheap wow gold large amount of damage through Void Diffusion (10-man/25-man/LFR). The damage is split between all players within a small area (in LFR, the area is very large). In addition, each time the Ball touches a player, it stacks two buffs on itself:
Void Diffusion, a buff that increases the damage that it deals when it comes in contact with a player, by 20% for each stack; a buff that increases the damage that Zon’ozz takes during the Black Phase, after coming in contact with the Ball, by 5% for each stack.

If the Ball touches the Zon’ozz, then he’ll be forced to enter the Black Phase, reset his stacks of Focused Anger and get 5% increased damage for each stack of the aforementioned buff that the Ball had at the time. If the Ball touches one of the walls of the room, the entire raid is damaged by Black Blood Eruption.

Disrupting Shadows is a DoT that Zon’ozz casts on a number of random players (3 in 10-man, between 7 and 10 in 25-man difficulty and LFR). This DoT deals Shadow damage (22,500 in LFR and 30,000 in 10 and guild wars 2 gold 25-man difficulty) every 2 seconds for 20 seconds. Zon’ozz casts this ability every 20 seconds. It can be dispelled, and when dispelled, the target takes a moderate amount of Shadow damage (60,000 in 10-man and 70,000 in 25-man difficulty) and is knocked back. In LFR, dispelling the DoT has no negative effects.

2. Strategy
Strategy for the Ping Pong Phase revolves mainly includes bouncing the Ball; then finally hitting Zon’ozz with it to trigger the Black Phase (the more bounces before Zon’ozz is hit by the Ball, the more damage he will take during the Black Phase). Disrupting Shadows must also be dispelled either.
At last, players only need to deal as much damage as possible to Warlord Zon’ozz.

2.1. Ping Ponging the Ball
As you can guess, the most important part of the Ping Pong Phase is properly controlling the motion of the Ball (Void of the Unmaking). Please bear in mind the following points when doing this:
 the Ball must be soaked by a group of players (as otherwise, the damage it deals reaches a player it would kill runescape gold that player);
 the more times the Ball is bounced around between players, the more damage Zon’ozz will take in the Black Phase (5% damage taken increase per bounce);
 the more times the Ball is bounced around between players, the more damage each bounce will do (20% damage done increase per bounce);
 the visual effect of the Ball would not be so obvious to melee players, especially when they not to face it, so they have to keep cautious when move out avoiding the ball to let it hit the boss.

Keep that in mind; firstly, you need to deal with Zon’ozz summoning the Ball, which happens a few seconds after the fight begins. This action is to keep the Ranged group stack about 20 yards from the boss and the Melee group (tank included) run to the boss. One point is the exact positioning of the Melee group doesn’t really matter at this stage, only the tank must make the boss face slightly away from the Ranged group. There has the reason. The boss usually summons the Ball before the first Psychic Drain, but we have seen happenings where the first gw2 gold Psychic Drain came before the Ball. So the raid needs to prepare for this possibility. And that’s the reason.

Once the ball is summoned, the Ranged group has to move slightly to intercept the Ball; at the moment the tank should proceed to face the boss entirely away from them (due to Psychic Drain). The ping pong part begins as soon as the Ball collides with the Ranged group. Then the bouncing will begin between the Ranged group and the Melee group.

In LFR difficulty, it might not be easy for melee group to move out from the Ball’s path at the same time (so that it hits Zon’ozz). Fortunately, the damage from the Ball touching a player will be split over a very large area in LFR difficulty. This enables the tank to bounce the Ball alone (the damage will spread to the melee group, even if they are standing on the other side of the boss).

2.2. Timing for Triggering the Black Phase
One thing you need remember is after one Ball is spawned, Zon’ozz will wait at least 90 seconds before spawning a new one. For example, if you spend 40 seconds in the first buy guild wars 2 gold Ping Pong phase, you will need to wait 20 seconds in the second Ping Pong Phase before getting a new Ball (the duration of the Black Phase always being 30 seconds).The longer you wait before getting a new Ball, the less you can bounce it around before the damage on the tank from Focused Anger forces you to trigger a new Black Phase.

So you need to spend roughly 60 seconds in each Ping Pong Phase, so that you get a new Ball at the beginning of the following Ping Pong Phase. Meanwhile, you need to aim at bouncing the ball between 5 and 10 times, so that the damage from Void Diffusion (10-man/25-man/LFR) remains controllable.

In addition, do not want to remain more than 90 seconds in each Ping Pong Phase. Indeed, Void Diffusion, the debuff that keeps stacking on Zon’ozz at the beginning of each Black Phase lasts only two minutes. Spending more than 90 seconds in a Ping Pong Phase will cause the debuff to drop.

Please note, in LFR difficulty, the ball will automatically hit Zon’ozz after a few bounces, usually between 5 or 7.

2.3. Disrupting Shadows
Usually, players affected by Disrupting Shadows should be dispelled. In 10 and 25-man difficulty, dispelling should be done carefully:
Players should only be dispelled when they have enough health to survive the roughly 60,000 damage they will take (and any subsequent damage they may take from the Ball);
When dispelling, it is important that the player does not get knocked into the Ball (thus dying to unsoaked damage) or away from the group when the Ball is about to hit it (thus not soaking the damage, causing the rest of the group to take more damage).

Owing to the reasons, the best way is to have one healer assigned to dispelling in 10-man, and one or two healers in 25-man, thus avoiding confusion. If the raid is topped off when Disrupting Shadows is cast, Priests can use Mass Dispel.
While in LFR difficulty, players should be dispelled immediately to minimizing the damage take from the DoT, as there are no negative effects to being dispelled.

More practical WoW guides will be presented here day by day. Stay tuned to SwagVault blog. Pay attention to the SwagVault Christmas & New Year Event!

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